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It definitely brought out my obsessive tendencies in the best possible way. That could be due to the quick restart button, or that when you fail your poor character’s crashes can be hilarious. Even if some of the challenges are difficult I rarely got frustrated. It has a mechanical system as deep as a serious fighting game but it only needs a few buttons to do it. When you finally master it the feeling is glorious. In the beginning you just want to finish the level but then you go for more ambitious scores. OlliOlli is a difficult game in the vein of Hotline Miami with its repeat impulse and great soundtrack. A multiplayer mode is arriving in the futuring but the date is still to be determined. Modes I would have liked to see included are an endless track that allows you to practice tricks, and a player and level creator. Spots mode is similar in that it is a short level where you post your best combo, but instead they are based on the career levels and can be done as many times as you want. Other modes include daily grind which is a short daily track where you only have one chance to post your best combo. #OLLIOLLI2 WELCOME TO OLLIWOOD REVIEW PRO#It took me a few hours to finish the amateur levels but it will take a long time to master the pro and RAD stages. #OLLIOLLI2 WELCOME TO OLLIWOOD REVIEW SERIES#The challenges are reminiscent of the Tony Hawk series but OlliOlli’s 2D platforming prohibits the amount of exploration that is possible in most other skateboarding series. So in essence there is more like 75 levels. You start with the amateur version of a level but after completing the challenges you get a Pro version, followed by a RAD version of the level. Just finishing the stage unlocks the next level but defeating all five challenges gives you a more difficult version of the stage. Examples of these varied challenges include getting 100% perfect grinds, finishing the level with one unending combo, or finding the secret relics hidden within the level. This may not sound like much but each level has five challenges. It consists of 5 distinct worlds, and each world contains 5 levels for a total of 25 levels. Just skateboarding through the sandy desert.Ĭareer mode is where you will be spending most of your time in OlliOlli 2. Perfect timing is important because it gives you a speed boost that is sometimes necessary to get through a level. The better the timing of the landing, the better the score. There are four levels of timing: the worst being sloppy, then okay, sick, and the best is perfect. When landing a trick the player must tap X just before they hit the ground. ![]() Since the tricks can be so intricate I preferred the larger analog sticks of the PlayStation 4 over the tiny, finicky Vita sticks. All 38 tricks, 16 grinds, and 4 stances can be found in the Tricktionary in the menu. Using the shoulder buttons can produce spins and reverts as well. #OLLIOLLI2 WELCOME TO OLLIWOOD REVIEW MANUAL#You execute a manual by tilting the analog stick while pressing ex when landing. Grinding is achieved by simply directing the left analog stick when approaching the rail. These tricks can be as easy an olli which just takes an upward flick of the stick, or as tricky as a double laserflip which involves rotating the stick halfway 180 degrees then 45 degrees back, all while holding the L1 button. Skaters push their board with the X button to gain speed, and execute tricks with the left analog stick. The mechanics are simple in context but there is a tremendous amount of depth. You can pull a kickflip into a crooked grind and continue on with a nose manual all without surrendering your multiplier. Instead of short bursts of tricks, the manual allows the player to build up one unbroken combo throughout the level. Just like in Tony Hawk Pro Skater 2, OlliOlii 2 introduces the manual, and it totally changes the game. OlliOlli 2: Welcome to Olliwood contains a few upgrades from its predecessor like improved graphics and new modes, but the biggest change is a additional mechanic. Oh yeah, and the triangle button is restart. OlliOlli is a two-dimensional skateboard platformer where players zoom through levels pulling off tricks and building up combos using nothing but the analog stick, a couple of shoulder buttons, and the X button. It all began with the inaugural OlliOlii released in January of 2014 for the PlayStation Vita. The year is 2015 and small team named Roll7 from London have revived the skateboarding genre. But the future is here, and it’s two-dimensional. Over time skateboarding games saturated the market and after a few years the skateboarding trend drifted from the cultural mindset. Most importantly, everyone thought they were the best at Tony Hawk Pro Skater. ![]() #OLLIOLLI2 WELCOME TO OLLIWOOD REVIEW HOW TO#Everyone had a real skateboard and even less knew how to use them. Everyone had one of those finger skateboards and no one knew how to use them. For me that time was in the early 2000s, right around the time Tony Hawk Pro Skater 2 came out. There is a time in a boys’ life when they have an obsession with skateboarding. ![]()
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